RIP LucasArts 1982 - 2013

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RIP LucasArts 1982 - 2013

Postby jedi58 » Wed Apr 03, 2013 7:03 pm


Disney's acquisition of Lucasfilm and all associated materials and brands previously owned by George Lucas has now suffered another casualty. In the wake of the cancellation of the animated series, Clone Wars, they have now confirmed the closure of LucasArts as a development house. The name LucasArts will continue in name only with all titles being produced by third parties under license. This should also confirm the cancellation of Star Wars 1313 which was in development at the time. This game apparently featured Boba Fett in some capacity.

After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games," Disney informed Game Informer in a statement. "As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.


LucasArts for many years was a powerful presence in the world of gaming. It is responsible for the creation of the popular SCUMM engine used in many point-and-click adventures, and later released classics such as X-Wing vs. TIE Fighter and Dark Forces. In more recent years the volume of games coming out of LucasArts was reduced in favour of producing quality over quantity, but with the flop that was Star Wars for Kinect it would seem Disney did not want to take that risk.

The result of this has also affected ILm who have made some redundancies in their IT department - resources that had previously been shared with LucasArts.

List of LucasArts titles: http://en.wikipedia.org/wiki/List_of_LucasArts_games
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